I recently looked at POE to perform heavy processing for multiple tasks at the same time. I was impressed. However, I hit a brick wall since some of the important modules of POE would not compile and/or install on Win32 (according to activestate testing results, and some personal attempts) due to the lack of adequate support of forking on win32. What I needed was Wheel::Run and POE::Component::Child and that turned out to be a dead-end for me. Anyone with more experience on Win32 and POE?
Right now, I'm playing with threading and IO::Socket to perform these tasks.
Hope this helps.
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