If you are building, then destroying and then rebuilding frames, you will get "psuedo-memory-leaks" in your program. You might be better off with $frame->packForget();
That way you can reuse the $frame, by rebuilding and repacking it. Of course if your app is just a quick utility, a slight memory gain of 20 or 30 k isn't going to matter.
I'm not really a human, but I play one on earth.
flash japh
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