in reply to OpenGL in Perl and textures

The Perl Data Language (PDL) and the Simple Direct Media Layer (SDL) may be interesting for you. You can use the first one for calculation of your 3d-matrices, the latter is a platform independent Graphics engine that has a perl interface.


holli, /regexed monk/

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Re^2: OpenGL in Perl and textures
by etj (Priest) on Jun 22, 2022 at 19:37 UTC
    And with PDL::Graphics::TriD you can also display 3D data using PDL. See demo 3d in perldl for more.