My article 'Data Munging with Sprog' has just been published on perl.com.
I haven't announced the project on PM before, so a little background is in order. Basically it's a tool that people from the GUI world might use for some of the same types of things you'd write scripts for. (And Sprog itself it written in Perl).
With Sprog, a user can drag and drop components, or 'gears', to assemble a 'machine':
Once assembled and configured, a machine can be saved, run, reassembled, re-run etc. Just like a script.
The gears are kind of analogous to Unix command-line utilities, but they're configured via dialog boxes rather than command-line options. Each gear is implemented as a Perl class with much of the GUI side of things handled automatically.
The connections between gears are analogous to pipes, except that Sprog supports a number of different types of connectors. You can only plug two gears together if their connectors match.
The article describes a somewhat plausible scenario in which you might use Sprog. It has lots of pictures too.
If you want to take it for a spin, then head on over to the Sprog Project web site.
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Re: Data Munging with Sprog
by neniro (Priest) on Jun 24, 2005 at 13:04 UTC | |
by grantm (Parson) on Jun 24, 2005 at 19:58 UTC | |
Re: Data Munging with Sprog
by ghenry (Vicar) on Jun 24, 2005 at 09:40 UTC |