in reply to Millions of line segment intersection calcs: Looking for speed tips

Are you in a position to do some of the numbercrunching using Inline::C?
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Re^2: Millions of line segment intersection calcs: Looking for speed tips
by drewhead (Beadle) on Aug 03, 2005 at 14:45 UTC
    I just knew this would be reply #1. :)

    The answer is sorta. There is nothing techinically that I'm aware of that would prevent using Inline::C. I lack knowledge of C, however that probally isn't really a good reason not to consider this. Yesterday infact I downloaded one of the tutorials and read through the 8 chapters in an effort to learn. I did get a program built that did the line segment caculation, I just havn't yet figured out how to pass data in and out of this yet (using Inline::C or not).