in reply to Re^7: Very Large Hex Combinations
in thread Very Large Hex Combinations

I don't know where you get your 246 bytes from
Windows Bitmap.
But you don't have to store them in a file system
I already covered and explained that. The minimum non-compressed size (i.e. no space lost to headers and disk format) for monochrome 8x8 images is 147,573,952,590 GB. Even if it's compressed down to 1% of it's original size, it would still be 1,475,739,526 GB.
there's no point in generating and storing each possible image.
We could study the time domain, which maks this venture equally unfeasable.

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Re^9: Very Large Hex Combinations
by Anonymous Monk on Aug 05, 2005 at 14:31 UTC
    Even if it's compressed down to 1% of it's original size, it would sitl lbe 184,467 TB.
    You are basically storing every 64 bit pattern - each pattern once, and only once. Unless you compress the entire collection (and then you can compress that with an almost 100% factor - just compress it to your generating program), you're not going to compress it.
      I think you misread my post. Compressing down to 1% is 99% compression, which is almost 100%. I doubt you'll get that good compression, even if the whole collection is zipped as one file.
        I know what you meant. I know compression to 1% is 99% compression.

        My point is that if you want to compress each file, you will not get a positive compression factor, as there are 2^64 files, each of 64bits, and all different. You can't be more space efficient.

        OTOH, compressing the entire collection is easy - all you need is the generating program as your decompression algorithm. So instead of compressing it down to 184,467 TB, you compress it down to a few kb. Which is almost 100%.