in reply to [development] Let's get it started quick'n'dirty!

This seems to be related to the recent brilliance or... easy erasure?. I'm the jump in and start type. Most of the time, I don't even know what the coding problems are, until I make a prototype. So how can I sit down beforehand, and design what I need to do?

Besides, prototypes are good ways of showing the boss what you've accomplished that day. :-)


I'm not really a human, but I play one on earth. flash japh
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