in reply to Re^3: [development] Let's get it started quick'n'dirty!
in thread [development] Let's get it started quick'n'dirty!
The prototype is definitely not there to expand upon, its part of the "build one to throw away" philosphy.. If thats hard to do, then one should create them in another unrelated language, or just draw them even, a drawn up design on paper is a prototype in a way too.
Your typical scenario isn't bad, but you missed out the part where you go back to Joe and inform him, whereby he tells his manager theres a ballsup, and they figure out who it is that does want/is getting reports etc etc. Discussing specs with whomever is concerned is a great ider (tho I'd have just called them all into one meeting), but usually doesnt allow you to just eliminate the problem like that.
C.
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