in reply to Re^4: An Unreal Perl Hacker!
in thread An Unreal Perl Hacker!

Thanks for reply, good idea, I keep it in mind for my week-end contemplations :) Specially, how much complicated code could be (succesively) processed by this way, and, if this can be effective with a small set of categorized context (
my $current_context = ['syntax error','unexpected warning','unexpected + output','neverending loop'];
)

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Re^6: An Unreal Perl Hacker!
by samizdat (Vicar) on Oct 14, 2005 at 13:40 UTC
    I think the goal here should be to figure out something that can help in some cases, and then expand the scope of {some}.