in reply to Developing games with Perl and SDL

For those who just want to play :)

http://arstechnica.com/guides/tweaks/games-perl.ars/19
    http://media.arstechnica.com/guides/tweaks/games-perl.media/018-backgroundredraw.pl

You'll need some extra files in the same directory (or change the paths)

lib-kaboom/images/background.png          -width=>800, -height=>600,
lib-kaboom/fonts/Vera.ttf
lib-kaboom/images/personal.png
lib-kaboom/images/clanbomber-48.png
lib-kaboom/sounds/KDE_Water_Drop.wav
lib-kaboom/sounds/gameover.wav

MJD says "you can't just make shit up and expect the computer to know what you mean, retardo!"
I run a Win32 PPM repository for perl 5.6.x and 5.8.x -- I take requests (README).
** The third rule of perl club is a statement of fact: pod is sexy.