in reply to Re: A Cautionary tale for Newbies "Monks don't bite"
in thread A Cautionary tale for Newbies "Monks don't bite"

I have to agree about the XP system. I notice that XP is not usually issued for doing something extraordinary complicated, but something that is simple and explained well.

This node was around 40 rep for explaining the difference in localtime. Not exactly rocket science but evidently people seemed to think it was useful.

My last node, I was not paying attention and posted a bad code and it got quickly marked down. When I noticed I fixed and it got marked back up.

I was a bit embarrassed that I had submitted such bad code and I did not like the idea of negative rep, so I believe the system works to motive people to contribute, by not allowing bad explaination or examples.

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Re^3: A Cautionary tale for Newbies "Monks don't bite"
by QM (Parson) on Apr 15, 2006 at 01:53 UTC
    I think you've got XP nailed.

    I'd also add that just asking an interesting question can get you lot's of XP.

    -QM
    --
    Quantum Mechanics: The dreams stuff is made of

Re^3: A Cautionary tale for Newbies "Monks don't bite"
by roboticus (Chancellor) on Apr 15, 2006 at 01:48 UTC
    Herkum:

    It seems like such a simple thing, but it sure seems to work well! I find myself reviewing the reputation of my nodes to see what is appreciated by the community.

    In person, we have body language to give us feedback. On the phone, we get tone of voice. Here, we get XP for dual feedback (XP number for node you write, and XP number for nodes you vote on) so you can see if your tastes align with your peers.

    My own example is that for the last 10 years, I had the habit of starting an EMail like:

    Herkum--

    But someone here recently messaged me and asked if I was downvoting someone. So I started either using a colon at the beginning, or omitting the name entirely when I start a reply. (I don't want to unintentionally insult someone: My friends know that when I insult someone, I'm not very subtle! Those who don't know me, though, might assume I'm being coy...)

    --roboticus

    2006-04-17 Retitled by planetscape, as per Monastery guidelines
    Original title: 'A Cautionary tale for Newbies “Monks don’t bite”'

      In person, we have body language to give us feedback. On the phone, we get tone of voice.

      Who's this "we" you speak of? While I'm sure most monks are geniuses at social interaction, I personally find XP a much better feedback mechanism. :-)

      Herkum--
      I would have thought that merely self-deprecating...

      -QM
      --
      Quantum Mechanics: The dreams stuff is made of

        QM:

        LOL! No, the "--roboticus" is the self-deprecating part! 8^)

        --roboticus

        <Nifty robot, gear, wire or similar quote needed here...>