in reply to Win32::IPC and waiting

Looking at the Win32::IPC source, it seems that 'wait' calls the 'WaitForSingleObject' Windows API function. The MSDN documentation for that function states:

The WaitForSingleObject function checks the current state of the specified object. If the object's state is nonsignaled, the calling thread enters the wait state. It uses no processor time while waiting for the object state to become signaled or the time-out interval to elapse.

Best I can do.

Cheers,
Rob

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Re^2: Win32::IPC and waiting
by LittleGreyCat (Scribe) on Aug 03, 2006 at 09:56 UTC
    Thanks to both the respondents.

    Looks like I hav achieved my target 99% :-)

    Sig: Nothing succeeds like a budgie with no teeth.