in reply to Carping about object destruction when errors are unprocessed?
I personally think that there should be no un-caught/un-corrected errors in anything that goes to production. If it was important enough to kvetch about, it is important enough to fix. But, I also realize that there are some anomalous conditions that are useful to know about, but do not require immediate programatic action to address.
What you don't want to do is throw an error in production that, while it doesn't effect the final outcome of the calculation, does leave the User with a feeling that not everything is right with the world. Thus the optionality of the final error-pass.
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I Go Back to Sleep, Now.
OGB
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Re^2: Carping about object destruction when errors are unprocessed?
by radiantmatrix (Parson) on Sep 05, 2006 at 18:42 UTC |