in reply to Re^7: &1 is no faster than %2 when checking for oddness. Oh well. (best)
in thread &1 is no faster than %2 when checking for oddness. Oh well.

I don't know what I was thinking. Clearly, the simplicity of the error code is the best measure of how useful a subroutine is. So a better oddness tester would surely be:

sub odd { return 1 if "1" eq $_[0]; die "Can't test the oddness of anything but '1'.\n"; }

But then, neither of these are any more complicated than your first one:

sub odd { my $num= shift @_; die "Out of range" if 2**52 <= abs($num); return $num % 2; } sub odd { my $num= shift @_; die "Out of range" if 1 != (1+$num)-$num; return $num % 2; }

Update: For anyone who cares, I'm done. As is, this is a lot of noise for something pretty trivial and it is going nowhere slow.

- tye        

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