in reply to Sorting hashes...

A couple thoughts:

-xdg

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Re^2: Sorting hashes...
by husker (Chaplain) on May 11, 2007 at 21:23 UTC
    For checking overlap, if any vertex of rectangle A is within rectangle B then they overlap. If no vertex of A is within B, B might still be entirely contained within A, so check one vertex of B to see if it's within A.

    Actually, two rectangles could intersect without any vertex of either box lying inside the other. Picture two rectangles, perpendicular to each other, arranged as a cross.