in reply to
Game Events and Scripting
If you don't need a gui output, you can use
POE
or Glib's event loop. I would go with Glib myself, see
Roll your own Event-loop
I'm not really a human, but I play one on earth.
Cogito ergo sum a bum
Comment on
Re: Game Events and Scripting
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Re^2: Game Events and Scripting
by
bladx
(Chaplain)
on Jun 18, 2007 at 03:33 UTC
Thanks for the direction! Glib doesn't look bad, but from what I've read through so far (at least,) POE looks like it might be easier for me to use as far as what I need to be able to use it...
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