in reply to Re: console editor
in thread console editor
class button { // The tvision class public: virtual void buttonclick(){ //Overwrite me ... } ... } class mybutton public Button { // This is my button ... virtual void buttonclick(){ //do something exit(0); } } int main(){ //Initialize the app.. app->mainloop(); }
I doubt, however, this concept is wise.--- cpp layer class perlwrapper_button public Button{ virtual void buttonclick(){ if ( !call perl->this_instance->buttonclick() ){ Button::buttonclick(); // Call tvision's buttononclick } } } --- perl module package Button; sub buttonclick{ return 0; } 1; --- The perl code of mybutton: package MyButton; push @ISA, 'Button'; sub buttonclick{ exit(0); } 1;
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