in reply to Re^2: Calculate easiest way to 'level results'
in thread Calculate easiest way to 'level results'

In that case, it is better to wait to do any shuffling. The total time required to achieve your goal will be longer if you choose a sub-optimal distribution of points. As I noted in my now-often-updated original post, there's no reason you shouldn't just wait until you have the required number of points, anyway.

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