in reply to Re^2: Gtk2 Chat server and Client
in thread Gtk2 Chat server and Client

I might throw this tidbit in for you to consider: POE is an event loop system, as is Gtk2. So you are going to have to work out a way to let the 2 distinct event loops to work concurrently. Usually a timer run in your master loop, can do a 1-loop-update in the slave loop. Also, I havn't looked at POE lately, but it used to have a way to integrate Tk into it( look in the cookbook ), so you may be able to do the same with Gtk2( or ask a POE expert ).

I'm not really a human, but I play one on earth. Cogito ergo sum a bum

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Re^4: Gtk2 Chat server and Client
by rowdog (Curate) on Dec 23, 2007 at 17:38 UTC