in reply to Re^2: why won't the hash go away?
in thread why won't the hash go away?
Hmm, I'd be interested to see how DBM::Deep plays with open's mmap option (as of yet untested/unbenchmarked):
Update: Have benchmarked. No appreciable benefits with the above :-|open(DATA, '<+:mmap', 'game.dbm') my $db = DBM::Deep->new( { fh => \*DATA } );
Now looking at the storage => ... option.
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