in reply to Re^2: What's a good alternative to browser-webapp-webserver for remote apps?
in thread What's a good alternative to browser-webapp-webserver for remote apps?
For other network applications -- a shared spreadsheet, a turn-based strategy game, etc. -- those issues are less of a concern, so an easy and widely-used approach like XML over HTTP makes a lot of sense.
Although I've never written one, I'd guess that modern MMORPGs are commonly written as multi-threaded daemons in a low-level language like C++ with some kind of higher level "scripting" language built in for implementing most of the game functionality. This is very similar to a mod_perl or FastCGI setup where you have a daemon (the web server) handling all of the tricky network stuff and you build the high-level functionality in perl.
If you specifically want to know about certain games, I bet you can find details about their implementation and protocols with a little Googling. The developers usually give interviews with at least general information.
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Re^4: What's a good alternative to browser-webapp-webserver for remote apps?
by rudder (Scribe) on Mar 30, 2008 at 16:03 UTC |