in reply to Re^4: Fast data structure..!!!
in thread Fast data structure..!!!
A few thoughts anyway:
1. Try to pack vector. You're only accessing it linearly anway
2. Try not to use that vector at all. You can populate your %pos hash in the first place instead
3. Store the data structure on disk once, for example in a BerkeleyDB. It seems to be constant, so you don't actually need to calculate it every time your program starts. Or store $wektor in a plain binary file after you created it, and in subsequent runs only retrieve that from disk and generate your hash from it.
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