in reply to Re: Tk::Zinc based geometry puzzles
in thread Tk::Zinc based geometry puzzles

Hmmm. It doesn't seem to make any change for me, then again, I'm not seeing that effect on my system. It doesn't seem to hurt either so it's probably worth adding for the people it helps. Thanks.

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Re^3: Tk::Zinc based geometry puzzles
by zentara (Cardinal) on Apr 23, 2008 at 15:29 UTC
    Yeah, the strangness was random depending on how the items were placed and rotated, it only happened on occaision, and not always to the same item. What would happen, was that the line segment of a triangle side, would be 2 pixels wide at it's center region, but only 1 pixel near it's end points. Or, there might be a slight stair-stepping effect if the angle was right. Maybe it's my video card?

    I'm not really a human, but I play one on earth. Cogito ergo sum a bum