in reply to Re: Perl Opengl Question
in thread Perl Opengl Question

I looked at the module you mentioned it is only 2d. I also now looked at PGPLOT, I now see that it is also for only 2 dimensions. So all I am left to is either learn perl opengl, get PDL:TriD working somehow or do it with matlab and just distribute that part as a code to those who own a copy of matlab.

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Re^3: Perl Opengl Question
by Anonymous Monk on Jul 14, 2008 at 14:58 UTC
    Anyone with opengl knowledge to answer this question? I hope the answer is easy... If there is no one I assume I will have to seek opengl forums
Re^3: Perl Opengl Question
by blazar (Canon) on Jul 19, 2008 at 14:09 UTC

    I personally believe that a (perlishly) OT solution may be given in terms of Scilab since the latter is "free enough" - if your concern is to only have to restrict to people holding a regular MATLAB license. In fact, I don't even know Scilab, but for the fact that it's similar in functionality to MATLAB, and its syntax is largely based on that of the latter, although the two are known not to be completely compatible. However "there is a converter included in Scilab for MATLAB=>Scilab Conversions." Thus that may be an option.

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