in reply to Re: Perl Opengl Question
in thread Perl Opengl Question

Almost forgot: you probably want to use glut to do your windowing and to capture any user input you're interested in (keystrokes and mouse clicks). It's very simple to learn, cross-platform, standard, and has a free implemenation (freeglut).

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Re: Perl Opengl Question
by grafman (Acolyte) on Jul 15, 2008 at 18:32 UTC
    BTW - the latest rev of POGL (in SVN) adds FreeGLUT support (which catches close events).

    I'll be posting this to CPAN in the next week or so.