in reply to XS prototype (or not) problem?

When you say "Fails!", how does it fail? What is the error message?
You suspect a prototype issue, in the XS is there a PROTOTYPE statement?

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Re^2: XS prototype (or not) problem?
by Anonymous Monk on Jul 24, 2008 at 08:08 UTC
    Maybe recompile with  #define GL_GLEXT_PROTOTYPES 0
Re^2: XS prototype (or not) problem?
by BrowserUk (Patriarch) on Jul 24, 2008 at 08:08 UTC