in reply to Re: Re (tilly) 1: Polymorphic prototypes? (creating new syntax)
in thread Polymorphic prototypes? (creating new syntax)
But note that it does not and cannot be readily extended to allow dispatching based on what prototype coercion finally made the code not a syntax error. Which is what was being asked for.
So it doesn't solve the problem at hand.
Besides that it is a performance hit, and there is considerable conceptual complexity in the APIs that it makes possible. That complexity makes me personally inclined to avoid it and seek to rethink problems in a simpler way rather than add that complexity to the problem at hand.
All of which were reasons why I didn't mention it before...
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