Wolfman2000 has asked for the wisdom of the Perl Monks concerning the following question:
I am currently trying to develop a database driven application that can simulate a battle system from many famous video games such as Final Fantasy or Disgaea. At this time, the code is still in development. However, the Freenode Perl room has mixed opinions about how the code should actually be: how the style should be.
The code is here: http://search.cpan.org/~wolfman/Games-Framework-RCP-0.01_02/
It contains the following:
The goal: make this work for more than just the PostGresQL database system, and more than just an IRC program. Such Driver Programs are intended to be written by others, but I will be writing the X-Chat driver program.
So...what do you guys think of the code so far? Should I stick with the current style, change it to use a more Object Oriented style, or something else? Please give reasons for your thoughts.
|
|---|
| Replies are listed 'Best First'. | |
|---|---|
|
Re: Code Review Requested: Games::Framework::RCP Dev Release
by apl (Monsignor) on Dec 28, 2008 at 15:04 UTC |