in reply to Re^2: 32 bit images using Pixbuf
in thread 32 bit images using Pixbuf

Well, the bit shift in the reply above, was designed to convert color to black and white, or some sort of greyscale manipulation, IIRC ; like I said, I didn't have the time to really dig into what muppet was saying in:
$data = pack "C*", map { $_ >> 8 } unpack "S*", $raw;
However, there MAY be a way to modify the map, to selectively remove the high (or low) 8 bits of the image, to convert down to 24 bit from 32 bit. It may be a simple as changing the shift to
$data = pack "C*", map { $_ << 8 } unpack "S*", $raw; # >> to <<
or you may need to break the geotiff bits into r g b segments, and bit shift each segment the proper amount and direction. ???

It may be worth posting the above map as a new node, and asking the c and bit experts if they see a way. It would help if you could describe exactly the bit-field structure of the 32-bit geotiffs that you are dealing with. This is actually a very interesting question.


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