in reply to Re^5: Turning A Problem Upside Down
in thread Turning A Problem Upside Down

BrowserUk,
Youo don't say what the "certain time frame" is,...

The time limit is 2 minutes but the majority of the time in my code is with an artificial delay in Win32::GuiTest's SendKeys() to not overwhelm the game.

I have not used bitmasks in the past quite the way you have here. It obviously has a huge advantage over my approach when the given input length grows. Some day I will pick your brain on this. Thanks again.

Cheers - L~R