in reply to Re^8: Why is Windows 100 times slower than Linux when growing a large scalar?
in thread Why is Windows 100 times slower than Linux when growing a large scalar?

ActiveState 5.10.1 has a Perl510.dll ... I noticed that the code is all compiled in Debug

Okay. I'm more used to the phrase "compiled with debug", rather than "compiled in debug". A small difference, but enough to cause me to question what you meant.

The other question I have is what evidence do you have for believing AS perl is compiled with debug?

When I use -V on a freshly downloaded 32-bit AS perl 5.10.1 install, I get this output:

The significant portion of which is cc='cl', ccflags =... -DNDEBUG -O1 -DWIN32?

In the source code they just call the CRT malloc/calloc/realloc, they don't do any magic with Win32 Heap APIs.

It is the CRT itself that uses the Heap apis...not Perl.


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Re^10: Why is Windows 100 times slower than Linux when growing a large scalar?
by ikegami (Patriarch) on Dec 02, 2009 at 16:41 UTC

    Additionally, it uses

    • /MD: link with MSVCRT.LIB (as opposed to /MDd, link with MSVCRTD.LIB debug lib)
    • /O1: minimize space (as opposed to the default /Od, disable optimizations)
    • /GF: enable read-only string pooling

    That doesn't smell like debug. It does include the symbol table (/Zi: enable debugging information), but that shouldn't affect performance.