in reply to Re: Image Sketch Convertion
in thread Image Sketch Convertion

Some people have hacked together a Quake rendering engine which displays things as blueprints or as hand drawn sketches like what you are talking about.

So you could play with that engine's source code, or just import what you want to draw into Quake and display it (in 3d of course.. with monsters if you like).

You can get the source code to the renderer, which would be really neat for someone to interface with Perl, at http://www.cs.wisc.edu/graphics/Gallery/NPRQuake/

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Re: Re: Re: Image Sketch Convertion
by toma (Vicar) on Jun 04, 2001 at 19:55 UTC
    This 3D Quake sketch rendering engine is *very* cool.

    It would be a great project to take the renderer and integrate it with the FreeWRL perl VRML viewer. This would give you the ability to draw virtual worlds with a variety of 3D VRML tools and prebuilt objects and explore them in sketch form.

    It looks to me like this is possible since both codestreams render with OpenGL. FreeWRL uses Mesa library on Linux instead of OpenGL. This shouldn't be a problem, since Mesa typically works in place of OpenGL.

    Of course, working with 3D vector models is very different from working with bitmaps.

    It should work perfectly the first time! - toma