I recently wanted to show the "up time" for a script in "nice" units. ApproxTime below is the result.

use warnings; use strict; printf "%9d seconds is about %s\n", $_, ApproxTime ($_) for 4, 250, 1.5e4, 4e5, 3e6, 12e6, 1.5e8; sub ApproxTime { my ($period) = @_; my @periods = ( ['seconds', 180, 60], ['minutes', 240, 60], ['hours', 48, 24], ['days', 16, 7], ['weeks', 10, 4.3482143], ['months', 30, 12], ['years'], ); while ($periods[0][1] && $period > $periods[0][1]) { $period /= $periods[0][2]; shift @periods; } $period = int $period; return "$period $periods[0][0]"; }

Prints:

4 seconds is about 4 seconds 250 seconds is about 4 minutes 15000 seconds is about 4 hours 400000 seconds is about 4 days 3000000 seconds is about 4 weeks 12000000 seconds is about 4 months 150000000 seconds is about 4 years
True laziness is hard work

Replies are listed 'Best First'.
Re: Approximate time
by JavaFan (Canon) on Sep 07, 2010 at 12:31 UTC
    Hmmm. 3000000 is less than 7 hours shy of 35 days. I wouldn't call that "4 weeks", not even in "nice units". I'd call that "about a month" or "about 5 weeks". Similar, 400000 seconds is closer to 5 than to 4 days; 12000000 is closer to 5 months than to 4, and 150000000 seconds in closer to 5 years than to 4.

    You may want to do $period = int($period + 0.5) when rounding.

Re: Approximate time
by Anonymous Monk on Sep 07, 2010 at 09:47 UTC
Re: Approximate time
by toolic (Bishop) on Sep 07, 2010 at 13:12 UTC
Re: Approximate time
by Limbic~Region (Chancellor) on Sep 07, 2010 at 18:30 UTC
    GrandFather,
    I wrote RFC: Seconds2English roughly 1 year after starting to learn perl. While I wrote it as a learning exercise, I actually used it once as a CGI to count down how long before vacation. As JavaFan pointed out, your estimates can be quite a ways off - do you have a real world use for this?

    Cheers - L~R

      As I hinted in the OP, the initial driver was a very approximate indication of up time for what amounts to a server. The 'tipping' points are intentionally not 'accurate' in any sense but are driven by a feel for a nice transition point from one unit to the next and by intent are not set to change at the 'obvious' points. The second column in the @periods 'table' provides the tipping point data where each number is in the units of the row.

      True laziness is hard work