in reply to Re^4: How to keep C variables "alive" between invocations with Inline::C
in thread How to keep C variables "alive" between invocations with Inline::C

Works for me. What your build output and your .c?

But I've found that it creates a second scalar that points to root, so DESTROY is now being called twice for the same pointer.

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Re^6: How to keep C variables "alive" between invocations with Inline::C
by BrowserUk (Patriarch) on Sep 28, 2010 at 02:16 UTC

    Okay. Forget it. Mismatch (case) between package name and struct typedef!


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