in reply to Re^4: sound and gamepad support in Perl?
in thread sound and gamepad support in Perl?
...it sounds like to me that it would be very difficult to achieve cross-platform-ablility among systems
The same problem essentially arises as soon as you're using any module that links against a C library or is implemented in XS (as virtually all sound/multimedia stuff is). As soon as there's some compiled machine code involved, you have in theory at least an architecture (x86, x86_64, etc.) dependency, and in practice always also an OS dependency, because the extension makes system calls to the OS or uses one of its libraries.
The advantage of a popular Perl XS module (as opposed to some home-grown C thingy) however is that someone else might have built it for you already, and made it available for at least some platforms (such as ppm for Windows, .deb or .rpm for Linux, etc.)...
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Re^6: sound and gamepad support in Perl?
by AGhoulDoingPerl (Sexton) on Jan 08, 2011 at 18:45 UTC | |
by Anonyrnous Monk (Hermit) on Jan 08, 2011 at 22:47 UTC | |
by AGhoulDoingPerl (Sexton) on Jan 09, 2011 at 15:15 UTC |