in reply to How to unintentionally lie to your client and look like a chump when it's all over
in thread How to calculate development time?

Aiiii!

Closely related to the Scotty principle; tell them 3 times longer than it's going to take, then finish it early and say "yeah, things slipped into place a little sooner than expected". Trick to making this work: ensure that you end up charging less, too.

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Re: Re: How to unintentionally lie to your client and look like a chump when it's all over
by petdance (Parson) on Jun 14, 2001 at 22:32 UTC
    The problem with the Scotty method is that your project might well take 6 times longer than you think it's going to take.

    Also, Scotty had reasonable requirements. "Give me warp speed in 3 minutes or we're all dead" is a clear requirement.

    xoxo,
    Andy

    %_=split/;/,".;;n;u;e;ot;t;her;c; ".   #   Andy Lester
    'Perl ;@; a;a;j;m;er;y;t;p;n;d;s;o;'.  #   http://petdance.com
    "hack";print map delete$_{$_},split//,q<   andy@petdance.com   >