in reply to Perl crashs always during global destruction when using WIN32 OLE object in multithread
It is highly unlikely that using threads and Win32::OLE together will work.
If at all, you should only require Win32::OLE from within a single thread of your program and carefully set it up there using ->Initialize (and the appropriate COINIT_ value). You should also only use objects retrieved within that thread in only that thread.
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Re^2: Perl crashs always during global destruction when using WIN32 OLE object in multithread
by nikosv (Deacon) on Mar 03, 2011 at 12:28 UTC |