in reply to Re^2: mysterious hardware/OSS/Gtk interaction?
in thread mysterious hardware/OSS/Gtk interaction?
Yeah, forking is good, probably better than threads. The only time you really need threads is for "realtime" sharing of cross-thread data. Also depending on your buffer design, you may need some sort of file locking.
But in that regards of timing, especially with sound, you may want to go with the fastest IPC possible, thru shared memory segments. Search for examples of IPC::SysV
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