in reply to Re: H.O.P && aXML
in thread H.O.P && aXML

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Re^3: H.O.P && aXML
by Corion (Patriarch) on Jul 19, 2011 at 12:46 UTC

    It may come as a surprise to you, but aXML is in fact a programming language, as is TT2.

      Well... ok I guess so. You could actually, if you had enough processor power, implement systems purely in aXML using layers of primitives built up from low level assembly language components, like QisXML builds up quantum systems from specifying gates and such.

      I have thought about that, but I found no reason to go so deep with it on top of classic systems.

      A whimsical example of that might be something like :

      <setMCGA> <mov>AX,0x0013</mov> <int>0x10</int> </setMCGA>

        Well... ok I guess so. You could actually, if you had enough processor power, implement systems purely in aXML using layers of primitives built up from low level assembly language components, like QisXML builds up quantum systems from specifying gates and such.

        Yes, Corion could most certainly accomplish that task, given enough cash money

Re^3: H.O.P && aXML
by Anonymous Monk on Jul 19, 2011 at 13:27 UTC

    It's totally illogical trying to compare aXML and TT2!

    Why, because its trivial to compare them? Re^4: RFC : Abstraction Markup, Re^7: H.O.P && aXML, Re^7: H.O.P && aXML

    It doesn't even make sense to try and provide an example of the same thing as above done in aXML

    Of course it doesn't, esp since none asked

    since all you would need to do to replicate that output is write a little perl script like

    Maybe you missed it, but that was an example, of compiled template which uses recursion -- the thing you said you couldn't write yourself

    You say you were looking for ways to speed up aXML, ways to write a compiler -- read ch8 and the examples, and you too, can write your own

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