in reply to Re^4: bit-vector > global minimum
in thread bit-vector > global minimum
Hm. Whilst looking up some of your terminology -- LCA; Sparse Table -- I ran across this. Maybe you've seen it already, but it sounds vaguely related.
Maybe you'll understand it well enough to work out how to implement it. Assuming it is actually useful.
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Re^6: bit-vector > global minimum
by Marshall (Canon) on Oct 03, 2011 at 22:56 UTC |