in reply to Coding for OpenGL "live"
for fun, remove the "no warnings" line. You'll see that you are continually calling the perl complier
I futzed with this for a bit, refactoring the code in sample to just require (|| die) the drawframe.pl code. I added a sub (do draw) around the loose code in drawframe and called it after the require.Im not thinking you need to recompile several times/sec
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Re^2: Coding for OpenGL "live"
by SuicideJunkie (Vicar) on Feb 24, 2014 at 19:38 UTC | |
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Re^2: Coding for OpenGL "live"
by Anonymous Monk on Oct 18, 2011 at 09:54 UTC |