in reply to Alternatives to Module::Starter
Two hours very well spend. Sure, I end up with something that only works for me, but who cares? Now I can just type "cpan-start My::Module", and two seconds later I can start actual coding, instead of manually editing whatever a more general module or script has produced. If my preferences change over time, I just modify the script (and since it's just my script, I don't have to care about backwards compatibility, or have it do something something else way want). If I ever were to create XS modules on a more regular basis, I'd modify the script to take an -xs option, and create a different skeleton. Now I create XS modules so infrequently, I just use h2xs and do some manual editing afterwards.
My advice: figure out what *you* want, and write a script that just does that. Takes far less time than trying to find out whether someone has written and published something that does exactly what you want.
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Re^2: Alternatives to Module::Starter
by educated_foo (Vicar) on Jan 14, 2012 at 23:27 UTC |