Fingerz has asked for the wisdom of the Perl Monks concerning the following question:

Hi all. Started learning perl and unix yesterday thanks to this site primaraly. So thanks in advanced for the hair loss. :). Few simple questions atm. 1) I have perl5 installed how ever I can not use the perldoc command with out getting the <command not found> error. 2)Can perl be used to develope games and would it be a better choice than C++ or Java as I am currently learning those languages also. 3)I know nothing about HTML how would I go about adding a newline here. So ? 1 2 and 3 whould start on a seperate line instead of being concatenated as in this post. Thanks for any help or links you could provide about these?
A slap a day keeps the wife and kids away :)

Replies are listed 'Best First'.
Re: perldoc command not found
by GrandFather (Saint) on Feb 25, 2012 at 03:00 UTC

    If perldoc isn't available on your system most likely it hasn't been installed, possibly because your flavour of *nix is stripped down to exclude it. If you like to tell us what OS you are using and we can probably give detailed instructions. For example if you are using Ubuntu you could:

    apt-get install perl-doc
    True laziness is hard work
Re: perldoc command not found
by james2vegas (Chaplain) on Feb 25, 2012 at 07:19 UTC
    For developing games SDL is, I believe, the recommended Perl solution. It has low and high level interfaces to the libsdl game library. More information here
Re: perldoc command not found
by Anonymous Monk on Feb 25, 2012 at 01:59 UTC
    Every time you create a post here, you get a reminder to use code tags, it literally looks like
    Use:  <p> text here (a paragraph) </p>
    and:  <code> code here </code>
    to format your post; it's "PerlMonks-approved HTML"

    so follow the advice :)

    Read also How do I post a question effectively?

Re: perldoc command not found
by TJPride (Pilgrim) on Feb 25, 2012 at 15:25 UTC
    Depends on what type of game you want to make. For something more complex, you might look at Unity3D:
    http://unity3d.com

    It's capable of making virtually anything, even with the free developer version. And it exports for Mac, PC, web plugin (both Unity and I believe Flash now), iPhone, iPad, Android, even consoles, so with minor tweaks you can use the same game across all platforms. My brother has been programming in it for a few years now, makes $40+ an hour doing consulting work, programs games on the side, and has made $20-$25K in tutorial sales. If you're dedicated to game design and creation, Unity3D is a MUCH better way to go, imho.

    Not that you're probably interested, but if you have a small game idea and a little money, he can probably bang it out for you for a few thousand dollars. He's developed stuff ranging from training simulations to corporate apps to computer games, even tutored college students and done a seminar for a game design team switching to Unity3D.
    http://www.unityprogrammer.com

    (I know the site doesn't look like much, I whacked it together one afternoon with some random screenshots, and most of the good stuff is under NDA still)

    His profile on the Unity forums - 1400+ posts:
    http://forum.unity3d.com/members/2880-GargerathSunman