in reply to Working with 3D models in perl...

Did you see:

SDL::Tutorial::3DWorld::3DS provides a basic implementation of a 3DS file parser. Given a file name, it will load the file and parse the contents directly into a compiled OpenGL display list. The OpenGL display list can then be executed directly from the 3DS object. The current implementation is extremely preliminary and functionality will be gradually fleshed out over time. In this initial test implementation, the model will only render as a set of points in space using the pre-existing material settings.

Seems to be early days yet.


With the rise and rise of 'Social' network sites: 'Computers are making people easier to use everyday'
Examine what is said, not who speaks -- Silence betokens consent -- Love the truth but pardon error.
"Science is about questioning the status quo. Questioning authority".
In the absence of evidence, opinion is indistinguishable from prejudice.

The start of some sanity?