in reply to Math::Vector - request for comments

One thing that I would consider, but that would require a bit of a rewrite, is to keep "Math::Vector" general to n dimensions, and create "Math::Vector::3D" for the specific 3-dimensional extentions that you have (eg x(), y(), z()). You'd have to add some size checks on the operations that take two vectors, of course.

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Dr. Michael K. Neylon - mneylon-pm@masemware.com || "You've left the lens cap of your mind on again, Pinky" - The Brain
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Re: Re: Math::Vector - request for comments
by count0 (Friar) on Dec 17, 2001 at 09:18 UTC
    Thanks for the input. =)

    I considered that when rewriting bits of this. The main reason it isn't implemented is because personally I had only needed 3d vectors (physics fun =).

    I think I will definitely consider this before making it more widely available.