in reply to Re: Getopt::Long
in thread Getopt::Long

first, my shell is also written in perl, and it's executing functions depends on the command the user enters, the function behaves according to the options to the command. Like Getopt::Long doesn't build aliases for the options or telling the script that p = percentage, a = active ... I don't won't to do that either. I just wondered whether I can combine somehow the module to help me with that, since it does what I want with the options (never said that it's a problem with the module).

UPDATE:
this is an example to what I want:
# suppose I have the above commands (view, add, edit, set ,show) # since no command except 'add' starts with the letter 'a', I want tha +t both will work myshell> add -name test -value 40 # first myshell> a -name test -value 40 # second # in the GetOptions() function, I only have for the 'add' command, the + followings: if ($command eq 'add') { if (GetOptions(\%hash, 'name=s', 'value=i')) { &doSomething(); } } elsif ($command eq 'edit') { ... } ...
Currently I identify that 'add' was called and the first if is processed with it's options. $command is NOT an option.
I hope that now it's clearer. Hotshot

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Re: Re: Re: Getopt::Long
by ibanix (Hermit) on Dec 16, 2002 at 08:32 UTC
    But how are you looking for input in your interactive shell? Expect? (Which would be the logical choice).

    IMHO, Getopt::Long is not made for what you're trying to do. Make aliases for whatever your shell is expecting. Use a hash as a lookup table or something.
    # Not tested, or even sure if it makes sense. %commands = ( 'add' => '&add', 'view' => '&view', 'delete' => '&delete', 'a' => '\$commands{add}', 'v' => '\$commands{view}', 'd' => '\$commands{delete}', );
    Cheers,
    ibanix

    $ echo '$0 & $0 &' > foo; chmod a+x foo; foo;
Re: Re: Re: Getopt::Long
by ibanix (Hermit) on Dec 16, 2002 at 09:14 UTC
    Well then, the "cheap" way to do it is:
    if ($command eq 'add' || $command eq 'a') { if (GetOptions(\%hash, 'name=s', 'value=i')) { &doSomething(); } } elsif ($command eq 'edit' || $command eq 'e') { ... }
    Of course, I think a better way to do it would be something like the following. (Note: My understanding of perl's refrences lacks something and this should be taken with a grain of salt).
    # not tested %commands = ( 'add' => '&add', 'a' => '\$command{add}', 'view' => '&view', 'v' => '\$command{view}', ); while (<STDIN>) { # or whatever $command{$_}; # or is it '\$command{$_}' ? ... } sub add { GetOptions(\%hash, 'name=s', 'value=i'); # your code here } sub view { GetOptions( ... ); # your code here }
    Cheers,
    ibanix

    $ echo '$0 & $0 &' > foo; chmod a+x foo; foo;
      nice approach although not generic since each time I'll add a new command to my shell, I'll have to update %commands carfully - check first letters of each command. quite a mess if I have lots of commands, and anyhow, my list of commands is generated according to the menu I'm in (my shell is quite big and menus oriented). the available commands list is generated on each TAB key pressing (for tab completion), so I'll have to think maybe how to generelize your suggestion. I think it's suits smaller and less complicated systems then I got here, but thanks for the effort.

      Hotshot
        If you keep doing it the way you mentioned above, your code is going to look like:
        if ($command eq "add") { .... } elseif ($command eq "view") { .... } elseif ($command eq "something") { .... } elseif ( ... ) { .... } elseif ( ... ) { .... } elseif ( ... ) { .... } elseif ( ... ) { .... } elseif ( ... ) { .... } elseif ( ... ) { .... . . . . }
        Do you really think a large list of if/else statements is the most efficent way to do things?

        If you have multiple command menus, then do this:
        %menus = ( 'first' => { 'add' => '&add', 'view' => '&view', 'a' => '\$menus{first}{add}', 'v' => '\$menus{first}{view}', }, 'second' => { 'delete' => '&delete', 'print' => '&print', }, );
        Then you can invoke a command for a menu:
        $menus{first}{$_} if exists $menus{first}{$_}; or print "Command not found.\n" if not exists $menus{first}{$_};
        Also, this scheme has the advantage of letting you have commands that point to other commands in different menus. Furthermore, if you ever update a command, you only need edit it's sub.

        I would be using this method for large and complicated systems, despite what you say above. Your method strikes me as, and I apoligize for using the word, a kludge.

        Regards,
        ibanix

        $ echo '$0 & $0 &' > foo; chmod a+x foo; foo;