for a long time i've been batting the ideas around in my head for a sort of "network simulation" in perl... not anything for anaylzing and debugging real-world networks, but rather a simplified toy to play with, where you could have a few "nodes", link them together with certain types of "connections" and then assigning traffic values to the nodes and see how the model would handle routing traffic in between the nodes, where hangups and jams would occur... etc....

a way of simulating simplified models of real world networks for fun... perhaps it could even be turned into a game of sorts, where traffic spikes would occur at random times at random points of the network, and you had to race to add more connections, or reroute traffic before any one of the nodes became swamped and stopped reponding... hehe

oh well... i haven't seen any stragegy games about the internet (or networks in general), and i was curious if anyone else has seen anything remotely similar to that... i love sim games, and it would be a great challenge to impement one in perl

In reply to a network simulator in perl by howard40

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