That seems to fit rather neatly. Thanks! When I got my degree, roles were something you dressed up for as part of the fine arts elective, not a software design pattern. Thanks for shining a light on another thing I clearly need to do some updated reading on. :-)
In reply to Re^2: Moose class design for game
by wanna_code_perl
in thread Moose class design for game
by wanna_code_perl
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