Hello monks!

i am trying to draw a 2d-tiled map in SDL Perl using the SDLx::Sprite module but i was wondering is this really the proper way to draw a tiled map in SDL Perl? Or there are other ways to do it?
Here is how i draw a tile in Perl SDL

my @tile2=map{ my $sprite = SDLx::Sprite->new( image => 'img/tile/tile2.png', # or surface => SDL::Surfac +e x=>int rand(500)-20, y=>400 ); } 1 .. 50; # .... etc ..... for(@tile2){ $_->draw_xy($app,$_->x,$_->y); }

Perl Monks please guide me.


In reply to Drawing a Tile using SDLx::Sprite by Muskovitz

Title:
Use:  <p> text here (a paragraph) </p>
and:  <code> code here </code>
to format your post, it's "PerlMonks-approved HTML":



  • Posts are HTML formatted. Put <p> </p> tags around your paragraphs. Put <code> </code> tags around your code and data!
  • Titles consisting of a single word are discouraged, and in most cases are disallowed outright.
  • Read Where should I post X? if you're not absolutely sure you're posting in the right place.
  • Please read these before you post! —
  • Posts may use any of the Perl Monks Approved HTML tags:
    a, abbr, b, big, blockquote, br, caption, center, col, colgroup, dd, del, details, div, dl, dt, em, font, h1, h2, h3, h4, h5, h6, hr, i, ins, li, ol, p, pre, readmore, small, span, spoiler, strike, strong, sub, summary, sup, table, tbody, td, tfoot, th, thead, tr, tt, u, ul, wbr
  • You may need to use entities for some characters, as follows. (Exception: Within code tags, you can put the characters literally.)
            For:     Use:
    & &amp;
    < &lt;
    > &gt;
    [ &#91;
    ] &#93;
  • Link using PerlMonks shortcuts! What shortcuts can I use for linking?
  • See Writeup Formatting Tips and other pages linked from there for more info.