The answer is sorta. There is nothing techinically that I'm aware of that would prevent using Inline::C. I lack knowledge of C, however that probally isn't really a good reason not to consider this. Yesterday infact I downloaded one of the tutorials and read through the 8 chapters in an effort to learn. I did get a program built that did the line segment caculation, I just havn't yet figured out how to pass data in and out of this yet (using Inline::C or not).
In reply to Re^2: Millions of line segment intersection calcs: Looking for speed tips
by drewhead
in thread Millions of line segment intersection calcs: Looking for speed tips
by drewhead
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